AI Insights · Timothy · July 2021
Top 5 City Building Games on Android in Guatemala - Q2 2021
Discover the performance of the top 5 city building games on Android in Guatemala during Q2 2021, including trends in downloads, revenue, and active users.
Throughout the second quarter of 2021, city building games on Android experienced varying levels of engagement and revenue in Guatemala. Here's a detailed look at the top 5 performers based on data from Sensor Tower.
SimCity BuildIt by ELECTRONIC ARTS saw a dynamic quarter. Weekly revenue climbed from $40 at the end of March to a peak of $62 in early June, before dipping slightly to $49 by the end of the quarter. Weekly downloads started strong at 282 but gradually decreased to 101 by late June. Active users also showed a downward trend, starting at 2.7K and ending at 1.9K.
The Simpsons™: Tapped Out, another title from ELECTRONIC ARTS, experienced fluctuations in revenue, beginning at $10 and peaking at $58 in mid-April, then stabilizing around $18-$41 towards the end of June. Downloads varied, starting at 1.5K, dipping to 632, and recovering to 1.1K. Active users remained relatively stable, with minor fluctuations around the 6K mark throughout the quarter.
Snoopy's Town Tale CityBuilder from PIXOWL INC. had a modest performance. Revenue started at $37, fluctuated, and ended at $11 by mid-June. Downloads were minimal, with a notable peak of 45 in late April but otherwise negligible. Active users decreased from 59 to 31 over the quarter.
Family Guy The Quest for Stuff by Jam City, Inc. showed inconsistency in revenue, starting at $42, peaking at $48 in mid-May, and then tapering off. Downloads data was unavailable, and active users were not reported.
Finally, Global City: Building Games by MY.GAMES B.V. had a fluctuating quarter. Revenue started at $18, dipped to $2, and rebounded to $29 by the end of June. Downloads showed a similar pattern, peaking at 197 initially, dropping to 17, and then recovering to 154 by the end of May. Active users saw a high of 212 in early April but declined to 32 by late June.
For more detailed insights and analytics on mobile game performance, visit Sensor Tower.